Kill Ictis 145WB is a Beyblade from the Delta Triangle. It has not yet been in the Chapters but is scheduled to be in Chapter 5. It is an Attack type Bey.
It depicts Ictis, the latin word for ferret. It depicts a ferret with one claw below it. It is printed in red on a yellow facebolt.
Energy Ring: IctisEdit
Ictis is a fusion wheel that resembles wolf. It has four tails with teeth on them. It is orange.
Fusion Wheel: KillEdit
Kill has six overhangs very much like Ray. Below them is twelve points that gives this Bey promising Attack potentials. It has stickers that can be applied.
Spin Track: 145Edit
145 is the third highest Spin Track available, along with the various other 145-variants (C145, DF145, AD145, TR145, ED145, UW145, BD145, WD145, SW145, CH120/145, R145, GB145, Etc.). It can be used in Stamina customs to great effect due to its tall height, which allows for more wobbling as the Beyblade loses its spin velocity, but that being said, DF145 and UW145 has this same effect but also the added bonus of its “Down Force” which while negligible, stabilizes the Beyblade it is being used on slightly. 145, being as tall as, makes it easily susceptible to low Attackers; however, this should not be seen as a drawback because normally, Stamina types are not to be used against Attack types. The other two are the TH170 Spin Track (Beat Lynx), or the 230 Spin Track (Flame Byxis) which are taller than the 145 Spin Track. TH170 outclasses it since its 170 has more defense but does not wobble like 230. It has a sticker that can be applied on it.
Performance Tip: Wide BallEdit
Ball is with a larger spherical surface, hence “wide”. Due to this, it is an improvement over Ball in terms of Defense. This is because of the greater surface area in contact with the Stadium floor at any one time. However, because of this wider contact area, the Bottom also causes more movement compared to Ball. This is disadvantageous when facing an Attack-Type, because the Defense customization is closer to the Stadium exits, hence increasing the chances of a KO. To prevent this, many launch Wide Ball-based customizations so that the Beyblade stays in the center, while retaining the Defensive qualities of Wide Ball. However, if you use a Metal Face, you can launch at full power. Since it moves around, it is best used as a destabiliser, which is what makes this a good Bey.