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Burning Catastrophe Hyperion
Tachyon
HyperionReleasedForm
Facebolt: Hyperion Re-quip: Ray of Hope
The Facebolt depicts Hyperion's released form beast on a translucent crimson Face Bolt. The design features Hyperion inside space, with various lightning and black flames, around Hyperion holding his sword Vermillion Blood facing upward into the sky shooting a bright beam out of it. Ray of Hope is a dynamic speed re-quip is specifically for Hyperion which the onyx-thrusters gives Hyperion a huge Speed boost. When it activates, Hyperion starts to glow a dark crimson/purplish color. While in Shine Mode Helios' Speed is tripled. Ray of Hope is also black in color and is place on the Metal Wheel like a outer layer.
Clear Wheel: Hyperion Metal Wheel: Burning Catastrophe
The Hyperion Clear Wheel is a translucent white with black metal powder in it. It has various designs of lightning bolts around it. It also shows Hyperion's beast swirling around the clear wheel. The clear wheel has tiny solar panels inside of it, so it can absorb light, and heat from around it. It can take the light and heat that it absorbed and turn it into flames on contact with another bey. Metal Frame:

B.C.'s Metal Frame has a four-sided design, that is made of Steel and appears to go in a left-ward movement. It's design gives it a homage to the wheel, Dragooon. Each side on Burning Catastrophe's Core, features an oval-like hole with metal balls encased inside of it. The metal balls allow it to do so. During spinning, the metal balls will travel to the outside of B.C., but when spin rotation starts to decrease, the balls will come back to the inside. The balls are used for spin-retaining force, to help stabilize the Bey, and take hits more efficiently. It is Black in color with various gold lightning bolt designs. The top of the Metal Frame has 4 tiny solar panels around the Clear Wheel that can absorb light and heat.

Core: B.C.'s core is compromised of four wing-like protrusions that protrude a bit from the going in a left-ward movement. It also is designed to hold Metal Frame into place and is black in color. By rotating the Clear Wheel, the B.C. Metal Wheel can change between a total of four different Modes, "Shine Mode", "Inferno Mode", " Burning Hope Mode", and "Flare Mode". Burning Hope Mode is the forbidden mode on Helios is and unlocks it's true power during battle. It has two tiny solar panels on the side of that cannot be damaged.

4D Performance Track: Burning Quasar 105 4D Performance Tip: Shining Hope
BQ105 is a 105 millimeter high performance track. It resembles DF105, but it has ball bearings around the center of it. The ball bearings help stabilize Hyperion, so that it doesn't get of balance that easily. The ball bearings inside the center of tthe 4D Performance Track, allows some weight to be focused lower for the gravity to keep the Hyperion's stability, and this also helps with its spin time especially. When the Bey tilts onto its side, when it's low on spin, the base makes contact with the Stadium floor, and completely stops, then the ball bearings reduce the friction of the main shaft and the tip of the 4D Performance Tip; this allows it to carry on rotating while it has very low spin. It is a translucent purplish-black in color. Shining Hope is a Balanced-type 4D performance tip. It is a combination of BSF and CS. It has high balance properties. It has maintain it's stamina, while still having high attack and defense capabilities. It eight rims of small blades appear out of the tip's exterior. They're meant to help Hyperion keep its balance. It is a translucent purplish-black in color

Burning Catastrophe Hyperion
Tachyon
HyperionReleasedForm
Moves
Ray of Blood:

Hyperion absorbs the solar energy from the Sun and heat from around the stadium by using the solar panels in it's Clear Wheel and ontop of it's Metal Frame and emits a bright flame around it. It next goes into Inferno Mode which boosts it's power and attacks at full speed. If it uses it's Re-quip when using this ability Hyperion's speed will be increased to it's maximum

Black Lightning:

When Hyperion loses a great amount of stamina, Hyperion then goes into Flare Mode (it's Stamina Mode) and the metal balls in it's Metal Frame go into the core of the Metal Frame. It's clear wheel absorbs light and heat from that solar panels inside of the it and on top of the Metal Frame to utilize light and heat energy to produce more stamina for Hyperion.

Vermillion BLOOD:

Hyperion goes into Flare Mode (it's Defensive Mode) absorbs a high amount of light and heat by using the solar panels on it's Clear Wheel and Metal Frame. Once done, it uses the light and heat energy to produce a sphere of flames to protect itself from oncoming attacks from opposing beys. If the opposing bey gets to close to the sphere of flames, it can be burned.

Special Move

Raining Catastrophe: Hyperion's released form's beast appears within the stadium. It begins to glow a whitish-blueish light. Then hundreds of tiny black and purple orbs begin to form all around the stadium and in the sky. Hyperion then draws it's sword and locks onto the opposing bey(s) and commands the orbs to blast at the bey(s). Then Hyperion charges a final orb of lightning and energy from it's mouth. It fires all over the opposing bey(s)with lightning bolt's striking the stadium as well.

Burning Catastrophe Hyperion
Tachyon
HyperionReleasedForm
Attributional Information
Level: Type:
LV1
Balance
Battle Record
Wins Loses
Number: {{{winnumber}}} Number:{{{lossnumber}}}
Percentile: {{{winpercent}}}% Percentile: {{{losspercent}}}%
Statistics
Attack: 20
Defense: 20
Speed: 20
Endurance: 20
Balance: 24
EXP: 500 Influence: Balance

 

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